Archive for category: Blog

Interlude Treehouse Report

Interlude Treehouse Report

  Interlude’s interactive platform, Treehouse, is named after its central metaphor: with interactive platforms, narratives can be made to ‘branch out’ in all sorts of directions. As a video plays, multiple-choice options present themselves to the viewer, who can then choose which branches they’d like to climb out on to […]

Popcorn Report

Popcorn Report

  Mozilla’s own foray into interactive filmmaking comes as part of their Webmaker kit, and part of their ‘mission to create a more open, web literate world’. The ‘Popcorn’ filmmaking tool is accessible via two routes: Popcorn Maker, and Popcorn.js. Popcorn.js is for those with access to a programmer, and […]

Interlude Treehouse at Flatpack Film Festival

Interlude Treehouse at Flatpack Film Festival

_ We are super excited to be bringing the guys from Interlude to Flatpack Film Festival on the 26th of March. Interlude is the company behind the interactive storytelling authoring suite ‘Interlude Treehouse’, and will be giving a hands on tutorial during the day long workshop. Interlude Treehouse allows video […]

Remixing the internet with Popcorn.JS in Stoke-on-Trent

Remixing the internet with Popcorn.JS in Stoke-on-Trent

The Crossover Labs Interactive Workshop train is rolling in to Stoke Your Fires in Stoke-on-Trent with Popathon who’ll be remixing the internet using Mozilla’s Popcorn Maker JS. Part of Mozilla’s Popcorn project, Popcorn.js is an HTML5 media framework written in JavaScript for filmmakers and web developers to create time-based interactive […]

Korsakow – not the linear-causal way of thinking

Korsakow – not the linear-causal way of thinking

  “What is a story?” asks Florian Thalhofer at the Korsakow hackathon in Brighton. The audience’s responses consider ‘structure’, ‘communication’, ‘changes in situations’, ‘ideas’, ‘message’, ‘experience’. But no single answer wins out. “Humans are narrative creatures” he says. “Causal thinking forms decision making… but Korsakow is not the linear-causal way […]

Working with Racontr

Working with Racontr

Racontr, like Klynt, has been designed and built to allow storytellers to create interactive experiences with their material. But unlike Klynt, Racontr is currently a cloud-based application. Movies can become multimedia, data can become dynamic, and audiences can be gathered and cultivated within your projects. The advantages of a cloud-based […]

New Pins on the Crossover Pinterest!

New Pins on the Crossover Pinterest!

It’s got pretty serious on the Crossover Labs Pinterest with interactive documentaries about both World War 1 and Isis featuring. In their coverage of the 100-year anniversary of World War 1 the BBC produced this interactive project where you take the place of a young soldier sent in to battle.  […]

Klynt Interactive Workshop Review

Klynt Interactive Workshop Review

At each of our Interactive Workshops we’ll have the excellent Gemma McKinnie acting as our reporter on the ground, researching how each interactive platform works, what it does well and maybe what it doesn’t do so well. There’s a host of platforms for creating interactive content and we plan to […]

Making interactive stories with Racontr

Making interactive stories with Racontr

We’ve partnered with the brilliant Racontr as the second platform in the interactive workshop series. Racontr is a powerful and flexible tool that allows you to build the stories you have on your mind. Mix your medias, texts, sounds… to craft the experience you want your users to live. Racontr, […]

XO DOX at Ambulante 2014

XO DOX at Ambulante 2014

Crossover Labs director Mark Atkin along with Iain Dodgeon from The Wellcome Trust travelled to the Ambulante Festival 2014 in Mexico to run the XO DOX lab. Find out what went on here.